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It's a comedy, it made me laugh, job done.Your IP address has been temporarily blocked due to a large number of HTTP requests. So in conclusion: it's not as good as Painkiller or Bulletstorm, but I enjoyed what I saw of it well enough.

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Plus it seems to follow the LucasArts adventure game rules as I was never able to get Mark killed or move forward without an item I need to continue. It's got an indie game charm to it that goes well with its mad indie game story and semi-irritating upbeat soundtrack. It doesn't quite have the visuals of a top-tier graphic adventure and the graphics are at a low resolution for its time, but it's not an ugly game and it's pretty well animated on occasion.
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It's a deeply weird game, amplified by an English translation that comes off like someone trying to remember lines from a movie they saw yesterday after having a few pints, and it definitely has its moments. More like I was hit with an impulse to shout "What? Seriously?" at the monitor.īut the nonsense puzzles didn't really bother me much once I gave in and opened up GameFAQs on my second monitor, as I was entertained enough just watching it all play out. I just didn't know what the hell I was doing in it due to its lack of hints and its cartoon logic, and I wasn't exactly hit by a feeling of achievement and satisfaction when I actually managed to figure something out on my own. You might have gotten the impression that I hated playing the game, but that's not true at all. Okay, Teenagent was way better than I expected it to be. So this seems like the perfect place for me to call it a day.
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The game's freeware now, but back in the day the 'three trials' section I just played was released as shareware, to show off the game and get players hooked enough to put down cash for the full product. Hey this scene really does look charming! I'm starting to feel like I'm too sober to really appreciate what the game's doing. Mark says his own lines and then if I'm lucky he'll say entirely different lines second time the second time I click the guy, and the third, until the conversations are exhausted and the two of them start repeating themselves. So I had a chat with the barman instead and learned that the game's not giving me dialogue options. The barman yells at me if I tried to go through the side door, the cash register's empty, the radio's too big, Mark doesn't know what to do with the clock and he doesn't have time to drink everything on the shelves. I can interact with a few things in here, but none of it's doing me any good. Okay I'm going to take screenshots of the first hour or so and write words under them now.Īwesome, someone's left behind some crumbs on the table. Another fun fact: it was founded by opinionated video games bloke Adrian Chmielarz, who did programming and writing for Teenagent, before going off to make Painkiller and Bulletstorm for his new company People Can Fly, and The Vanishing of Ethan Carter for his newer company The Astronauts. In fact it was one of the longest operating game development studios in Poland before getting bought by CD Projekt in 2008 and shut down in 2009.
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Wikipedia also tells me that developer Metropolis Software isn't quite as obscure as I thought, as they made games like Gorky 17 and Infernal. Plus it's running through ScummVM, but that's not a problem for me either.

I'm not considering that to be a problem. oh that's interesting, it turns out that Teenagent was the first Polish game to be released on CD, though it seems GOG's given me the floppy disk version without the voice acting because those voices were all in Polish.

In fact I'd better check Wikipedia to make sure. It might also be a play on the word 'newsagent' but I'm kinda hoping it isn't as I'd rather jet around the world immersing myself in international intrigue than sell crisps. I'm guessing that it's probably a play on the word 'teenager'. This is Teenagent, one word totally different thing. One thing I'm sure of though is that it's got nothing to do with the 1991 Teen Agent movie (called If Looks Could Kill in the US).
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All I know is that GOG.com gave it to me for free when I signed up and the graphics looked a bit amateurish in the screenshots. This month on Super Adventures I'm playing another point and click adventure game! But this time there's a twist: I have absolutely zero idea what this is.
